Export Menu

Export as Instrument (VSTi / AUi) plugin

Export as FX plugin

Compile your plugin into a VST or AAX format (32/64bit). It will take your IDE systems compilers to create your plugin. The final .dll will show up in your projects, Binaries/VST/ or Binaries/AAX folders.

Export as MIDI FX plugin

Export your project as MIDI FX Plugin.

Export as Standalone Application

This will fetch all files from your project and build a Standalone Version of your Instrument/Plugin that works without a DAW. After validating the samples references and files it will ask you to choose between a 32bit and 64bit version (both are possible, too).

Export as HISE Snippet

This exports the current instrument as Base64 encoded string. You can use this for quick backups or sharing on the HISE Forum .

HiseSnippet 909.3oc4W0saaaCElL1psNYKnonnnWpK1EI.cE18mzBzBzj3XWXzlDinzetqfg53XhPQpRQkVig8jsWfc4dT5av1gR1QxsBt1dqa.q9Jc9i7imy24P59FMGRRzFBswIihAB8G7BForCaOjITjd6Snq6c.KwBF+bU6MJlkj.gDJs1ycJnMpSx98omsGSxTbnPEg7ZsfCuTDIrEZ6uyKDRYWVHbhHpj2OXmdbspsVpSQ7TyqIIlwOmcFbHy41JdD5U5DJrZSfkYgDBs9d5vQAC0ePk6+qEIhSkfSnEI.Wnb0c0xPGhceSZOTHC6O4bmPHTu9EYgZ4Yga5cfHTbo9hrw0yL3WDQ47AckYAuVKI7nkfW8b3sgW.2HhsEVbXaMudJrPMfgkfxvJ2WB827ZqQGT16FwNG5ZPgKCXysa17N9OrYysdxfTE2JzJes5PsENRs4Vq9Kq1X0ec0O2xfAUYxsIFsTBlpr5J4lYD1lpznSAyc7ufISgI9gm7oSsWY9Rs77CbIG0pdJg8nXXrbQxuUEIex3LlqLLFfnq1rhv5iKBARQHXHBbQtp2KT5SaQxvd41.xq5sOyxlrL3Jh6RLXrB2ggtObA1ljWaa3sOjbtUGm4aTrV41eZ8u5l9QjIS+cbuF493oYcZeAyA4u5vTIyNMo10IO1.VMlh83nHpDgcT4N8Efo2rRldkI64Dta30WX4CqFuqTAdwz92Z7NdtwO50Yv.faK.acutucYGRrbPY8bnrlWfPAYCyy.xsxj8eC6Bv+4fBLtjZqYLO+Ol244wy877i3Vb6OwvTIw5joV3.HRbBx0SJq7UI3XJ38G6pxk02VyLUZ5SOqKdHqLl.lM0jQW1MRmprSQOpsTCtmtqoj+ULEu9+AWx7Oeq2e+IE0lO39UtGrwDLFHhhkPG0EfDmmlgwafCPGvRk1IZmljefVoiGpUBdYFvwf0HN6LvTF6Udf10ZwWkTn4l6bLHAVY17OsyKQVHyf4IXIyEsl+bwrpW21KGt9tNS++eLgu12mS3OVmZEpyNfgDU2U8GlFEfCV4.hDkBjIta8WwMbLWtoSNexpJLS3OweiM1xISGar0Di+qrGQLtQ+Nd9iobb4qkoAO2prm42.++Fnr+kuhxkahv4guiycI6eFyNUGw8V3Ht+BGwCV3Hd3BGw1KbDOZgi3wyHB2kO6lZ0Q4sdnh9cxd8Jk1QwPlaFKm7W.SEBLf

This snippet contains a sine wave generator and an empty interface. In order to load snippets, use File | Import HISE Snippet

If you post these snippets on the forum, make sure you surround them with three fences:

Export Project as Full Expansion

Validate sample maps

Validate plugin parameters

Validate user presets

Collect unreferenced images

Reset UI controls to default values

Unload all Samplemaps

Unload all audio files

Clean Build directory

This deletes the content of the project's build folder ({PROJECT_FOLDER}Binaries ). Use this if you encounter glitches at the export which might come from intermediate files not being updated.

Make sure that you don't put any files that are not autogenerated into this folder - if you add custom C++ files, use the AdditionalSourceCode directory.

Package sample monolith files

Export Pooled Files to Binary Resource

Will collect all pooled Audio-, Image-, MIDI files and SampleMaps and save them as .dat files in a newly created PooledResources folder in your project.

Compile DSP networks as dll

Compiles all DSP-networks into .dll files and make them usable in a Hardcoded Master FX or Hardcoded Polyhonic FX .